Dec 17, 2025  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 1020 - Fundamentals of Game Art


3 Credit Hours

Prerequisites: None.
Corequisites: None.
Pre/Corequisites: None.
Requirements: None.

Description
A practical exploration of the process of creating game art including ideation, research, model sheet presentation, production, and testing. The course will employ general design principles for 3D and 2D art creation with practical assignments using digital tools in topics such as digital sketching techniques, color theory, textures, line weight control, lighting, perspective and typography.