Dec 17, 2025  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 4155 - Game Engine Pipeline


3 Credit Hours

Prerequisites: CMIS 3150 or CMIS 4100 with a C or higher.
Corequisites: None.
Pre/Corequisites: None.
Requirements: None.

Description
Students will learn the fundamentals game design pipeline application using industry standard game engines. This course will cover major aspects of game play including storytelling, modular game design, material setup, object interaction, animation, visual scripting, characters, user interface, AI basics, sound design, cinematics, and level design using Unreal Engine.