Jan 01, 2026  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 4195 - Level Design for Games


3 Credit Hours

Prerequisites: CMIS 4100 or CMIS 3150 with a C or higher.
Corequisites: None.
Pre/Corequisites: None.
Requirements: None.

Description
Constrained by a game’s established rules and aesthetics, this course in level design will explore the process of building out a level within a game. Topics will include asset selection, development and modification, mechanics, quantification of player and NPC parameters, character development and narrative.