Dec 16, 2025  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 4330 - Playtesting for Games


3 Credit Hours

Prerequisites: CMIS 4110 with a C or higher.
Corequisites: None.
Pre/Corequisites: None.
Requirements: None.

Description
Qualitative and quantitative methods and techniques for testing a game design, its prototype, a beta version or live networked game. Topics may include version control, player modeling, affect detection, player experience, bug reporting, complexity scaling, level testing, statistical analysis and data visualization.