May 23, 2024  
2021-2022 Undergraduate Catalog 
    
2021-2022 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 4330 - Playtesting for Games


3 Credit Hours
Prerequisites: CMIS 4110  with a C or higher.
Description
Qualitative and quantitative methods and techniques for testing a game design, its prototype, a beta version or live networked game. Topics may include version control, player modeling, affect detection, player experience, bug reporting, complexity scaling, level testing, statistical analysis and data visualization.