Oct 02, 2024  
2021-2022 Undergraduate Catalog 
    
2021-2022 Undergraduate Catalog [ARCHIVED CATALOG]

CMIS 4155 - Game Engine Pipeline


3 Credit Hours
Prerequisites: CMIS 3150  or CMIS 4000  with a C or higher.
Description
Students will learn the fundamentals game design pipeline application using industry standard game engines. This course will cover major aspects of game play including storytelling, modular game design, material setup, object interaction, animation, visual scripting, characters, user interface, AI basics, sound design, cinematics, and level design using Unreal Engine.