Dec 28, 2025  
2025-2026 Undergraduate Catalog 
    
2025-2026 Undergraduate Catalog

CMIS 4300 - Advanced Game Engine Pipeline


4 Credit Hours


Pre/Corequisites: Prerequisite: CMIS 4155 with a C or higher.
Description
This course introduces students to advanced concepts in the game asset production pipeline. Game assets include 2D art, 3D models, textures, animations, sound effects, and dialogues. The game pipeline includes planning (design, concept art), production (3D models, textures, sound), and integration.